Playtesting notes
Diana The Dentist » Devlog
From 11/29/2018
Playtesting Notes:
Dahee:
Time started: 8:16 pm
Time ended: 8:23 pm
- Shock at mouth
- Thinks it’s awesome
- Confused at scroll wheel at first but quickly caught on
- Says would play for hours
- Wants to get it right addicting
- Shocking at first but after initial shock is fun
- Little more difference in teeth needed but otherwise can tell
- Sound feedback would help to tell where tooth goes
- Controlling the z axis is best aspect
- “Where am I missing a tooth?” but found area quickly
- Top jaw is harder because of the angle
- Doesn’t bother her that she can go through gums, adds to fun
- Should have happy music to juxtapose visuals
Dan:
Time started: 8:25 pm
Time ended: 8:30 pm
- Quickly got scrolling mechanism after watching Dahee
- Dan is a silent player
- Premolars and molars are too similar but can figure it out, was neutral about it when asked if it adds or takes away from the game
- Says frustrating at first but is fun
- Likes grim as fuck aesthetic
Neither Dahee nor Dan abused the scroll to have the tooth be out of the camera view
Dahee gave up after a while for second playthrough
Suggests having a tap-out option so can come back later
Jordan:
Time started: 8:44 pm
Time ended: 8:53 pm
- Getting hang of it
- Got mechanics down packed
- Sound feedback helps
- Would play for long just to get it right
Silas:
Time started: 9:04 pm
Time ended: 9:11
- Hates the way it looks but in a wonderful way
- Likes not knowing if it’s right or wrong
- Can’t tell the premolars and molars apart
- Hates sound feedback because it’s gross but that’s good
Files
dianaTheDentist1.zip Play in browser
Dec 13, 2018
DianaTheDentistMac.app.zip 30 MB
Dec 17, 2018
DianaTheDentist.exe 635 kB
Dec 17, 2018
Get Diana The Dentist
Download NowName your own price
Diana The Dentist
Play dentist!
Status | Prototype |
Author | lagravy |
Genre | Puzzle |
Tags | Horror, Point & Click, Singleplayer, Surreal, teeth |
More posts
- SketchesDec 08, 2018
- Beginning ModelingDec 08, 2018
Leave a comment
Log in with itch.io to leave a comment.